Unit 1- Geometrical Optics | 2nd Semester Bachelor of Optometry

Himanshu (B.Optom and M.Optom)
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Vergence and Vergence Techniques 

Introduction:

In geometrical optics, the concept of vergence is crucial in understanding how light rays behave as they propagate through optical systems. Vergence quantifies the degree of convergence or divergence of a light ray bundle at a given point in space. It plays a foundational role in lens design, image formation, refraction, and the Gaussian optics framework.

Vergence is defined mathematically and has a direct relationship with distance and refractive index. This topic is essential for optometrists and optical physicists as it forms the basis for lens power calculations and optical system analysis.

Definition of Vergence:

Vergence is defined as the reciprocal of the distance from a reference point (usually the optical system or the eye) to the point where the light rays converge (real focus) or appear to diverge from (virtual focus), measured in meters. Vergence is measured in diopters (D).

Formula:

L = n / r

  • L = Vergence in diopters (D)
  • n = Refractive index of the medium
  • r = Distance in meters from the wavefront to the point of convergence/divergence (positive for convergence, negative for divergence)

Sign Convention:

  • Distances measured in the direction of light travel are considered positive
  • Diverging light rays (coming from a virtual object) have negative vergence
  • Converging rays (heading toward a real focus) have positive vergence

Types of Vergence:



  1. Negative Vergence: Diverging rays (from a near point source). These rays appear to originate from a virtual focus. Example: light from a nearby object entering the eye.
  2. Zero Vergence: Parallel rays (from infinity). These rays neither converge nor diverge. Example: sunlight or distant starlight.
  3. Positive Vergence: Converging rays heading toward a real focus. Example: light rays passing through a converging lens and focusing onto a point.

Example Calculations:

Example 1: What is the vergence of light from an object 0.25 m in front of a lens in air?

Solution:

n = 1.00 (air)
r = -0.25 m (object is on the same side as incoming light, hence negative)

L = 1 / r = 1 / -0.25 = -4.00 D

Example 2: If light rays are converging to a point 0.50 m away in water (n = 1.33), what is the vergence?

L = n / r = 1.33 / 0.50 = +2.66 D

Vergence and Lenses:

Lenses change the vergence of incoming rays. The vergence of the outgoing rays depends on the lens power and the incoming vergence. This relationship is governed by the Gaussian vergence formula:

Gaussian Equation:

L' = L + F

  • L = Vergence of incident rays (object vergence)
  • F = Power of the lens (in diopters)
  • L′ = Vergence of emergent rays (image vergence)

Application Example:

If a -4 D vergence enters a +5 D lens, the emergent vergence is:

L' = L + F = -4 + 5 = +1 D

This means the rays are now converging and will form a real image 1 meter beyond the lens.

Vergence Techniques in Optical Ray Tracing:

Vergence is used in ray tracing to determine image location and size. Using vergence-based calculations allows optometrists and optical engineers to work more efficiently than with only geometrical constructions.

Steps in Vergence Technique:

  1. Determine object vergence (L): Use L = n / r
  2. Add lens power (F): Apply the Gaussian formula
  3. Find image vergence (L′): L′ = L + F
  4. Calculate image location: r′ = n / L′

Advantages of Vergence Approach:

  • Quick and accurate
  • Useful for complex systems (multiple lenses, curved surfaces)
  • Applicable in both paraxial and Gaussian optics

Vergence and Refraction at a Plane Surface:

When light passes from one medium to another, vergence changes due to the change in refractive index. At a plane boundary, the formula becomes:

L' = (n' / n) × L

  • n = initial medium
  • n′ = new medium

Example: Light with vergence -2.00 D in air (n=1.00) enters glass (n′=1.50):

L' = (1.50 / 1.00) × -2.00 = -3.00 D

Vergence in Curved Surfaces:

When light encounters a spherical surface, the vergence changes not just due to medium, but also due to surface curvature. The refractive power of a spherical surface is:

F = (n' - n) / r

  • r = radius of curvature of the surface (positive if convex toward the object)

Apply Gaussian vergence rule across the surface:

L' = L + F

Application in the Human Eye:

The eye is a complex optical system with multiple refractive surfaces (cornea, aqueous, lens, vitreous). Vergence principles are used to calculate image formation on the retina. Each surface modifies the vergence of light to ultimately focus it at the retinal plane.

In clinical optometry, vergence is used to:

  • Determine image locations for corrective lenses
  • Assess refractive errors like myopia and hypermetropia
  • Understand spectacle lens effects (e.g., effective power at different distances)

Effective Power and Vergence:

Vergence also plays a role in determining the effective power of a lens when it is moved from one position to another:

Effective Power Formula:

Fe = F / (1 - dF)

  • Fe = effective power
  • F = original lens power
  • d = change in vertex distance in meters

This is particularly important when converting spectacle prescriptions to contact lenses and vice versa.

Vergence and Image Size:

Image size depends on vergence. In particular, angular magnification is influenced by the change in vergence across an optical system.

Example: In aphakia, high plus lenses produce high angular magnification because they significantly increase vergence.

Vergence Maps and Graphs:

In advanced optics, vergence is graphically represented in vergence maps which plot vergence changes through multiple surfaces or systems. This helps in designing multi-element lenses and in understanding complex eye models like the Gullstrand schematic eye.

Clinical Application of Vergence Techniques:

  • Refraction: Calculating back vertex power
  • Lens design: Ensuring focus falls on the retinal plane
  • Optical instruments: Designing microscopes, telescopes using vergence analysis

Conclusion:

Vergence is a powerful concept in geometrical optics that simplifies the understanding of how light interacts with optical systems. It allows optical professionals to calculate image positions, lens powers, and understand refraction without relying solely on ray diagrams. Mastery of vergence techniques is essential in clinical optics, lens design, and diagnostic interpretation. From simple lenses to the human eye’s complex optics, vergence forms the mathematical backbone of modern vision science.





Gullstrand’s Schematic Eye, Visual Acuity, and Stiles–Crawford Effect

Introduction:

Understanding the optical design of the human eye is essential in clinical and geometrical optics. The eye is not a simple single-lens system; it consists of several refractive surfaces and media, each contributing to image formation. To study and model this complexity, scientists use schematic eyes. One of the most influential and comprehensive models is the Gullstrand’s schematic eye, which accounts for multiple refractive components with anatomical accuracy. This topic also includes an overview of visual acuity—the ability of the eye to resolve fine details—and the Stiles–Crawford effect, which explains directional sensitivity of photoreceptors, impacting retinal illumination and perception.


Gullstrand’s Schematic Eye

What is a schematic eye?

A schematic eye is a theoretical model of the human eye used in optical calculations and simulation. It simplifies the anatomy into mathematical terms: refractive indices, curvatures, thicknesses, and distances. These models are essential in ophthalmic lens design, surgical planning, and understanding refractive errors.

History of Gullstrand’s Eye:

Allvar Gullstrand, a Swedish ophthalmologist and Nobel Prize winner, developed a highly detailed model of the human eye in the early 20th century. Unlike earlier simplified models, Gullstrand’s eye used six refracting surfaces and considered the gradient index of the lens and the separation between the anterior and posterior lens surfaces. His model became a gold standard in visual optics.

Key Features of Gullstrand’s Schematic Eye:



  • Six refracting surfaces: two corneal, two anterior lens surfaces, and two posterior lens surfaces.
  • Separate refractive indices for aqueous humor, lens cortex, nucleus, and vitreous humor.
  • Axial length = 24 mm (standard emmetropic eye)
  • Retinal image size ≈ 22.3 mm for an object subtending 60 degrees at the nodal point

Gullstrand's Schematic Eye Parameters (Simplified Version):

Surface Radius of Curvature (mm) Refractive Index (n) Distance from Previous Surface (mm)
Cornea (anterior) 7.8 1.376 0.5
Cornea (posterior) 6.5 1.336 (aqueous) 3.6
Lens (anterior) 10.0 1.386 (cortex) 4.0
Lens (posterior) -6.0 1.406 (nucleus) 16.0 (to retina)

Power Distribution:

  • Cornea contributes ≈ +43 D
  • Lens contributes ≈ +19 D
  • Total power of eye ≈ +60 D (in air)

Nodal Points:

The schematic eye includes the first and second nodal points (located within the lens). These are crucial in calculating retinal image size and angular magnification.

Applications:

  • Designing intraocular lenses (IOLs)
  • Simulating vision correction procedures
  • Understanding ametropias and presbyopia

Reduced Eye (Listing's and Donder's)




Visual Acuity

Definition:

Visual acuity (VA) is the eye's ability to discern fine details and sharpness of vision. It quantifies the resolving power of the eye and is one of the most important parameters in clinical optometry and ophthalmology.

Types of Visual Acuity:

  • Minimum visible acuity: Ability to detect a small spot of light against a dark background.
  • Minimum resolvable acuity: Ability to distinguish two separate points (measured by Snellen chart).
  • Minimum recognizable acuity: Ability to identify letters, numbers, or symbols (e.g., logMAR chart).
  • Minimum discriminable acuity: Ability to perceive slight differences in alignment or direction (vernier acuity).

Measurement of Visual Acuity:

  • Snellen Chart: Uses letters of decreasing size. Standard notation: 6/6 (normal), 6/12, 6/18, etc.
  • LogMAR Chart: Logarithm of the Minimum Angle of Resolution; provides linear, scientific VA measurement.
  • Tumbling E Chart: For illiterate or pediatric patients
  • Landolt C Chart: Standard for research; patient identifies the gap direction.

Factors Affecting Visual Acuity:

  • Refractive errors (myopia, hyperopia, astigmatism)
  • Pupil size
  • Lighting and contrast
  • Media opacities (e.g., cataracts)
  • Neural processing and retinal health

Clinical Importance:

  • Assesses clarity of vision
  • Monitors progression of ocular diseases
  • Evaluates treatment success (e.g., glasses, surgery, therapy)

Resolution Limit of the Human Eye:

The human eye typically resolves details that subtend an angle of 1 arc minute. This corresponds to the ability to distinguish two points separated by 0.1 mm at 6 meters.

Visual Acuity and Retinal Anatomy:

The fovea centralis contains the highest concentration of cone photoreceptors and is responsible for sharp central vision. Visual acuity drops rapidly outside the fovea.


Stiles–Crawford Effect

Definition:

The Stiles–Crawford Effect (SCE) is a phenomenon observed in cone photoreceptors of the retina, where light entering the eye near the center of the pupil is perceived as brighter than light entering through the edge. It has two types:




  • Type I: Directional sensitivity of photoreceptors – light rays entering the center of the pupil appear brighter.
  • Type II: Directional effect on color – color perception changes depending on light entry angle (less understood).

Mechanism:

Cone photoreceptors behave like optical waveguides or fiber optics, favoring light entering along their axis (i.e., straight through the center). Off-axis light (entering the edge of the pupil) is less efficiently transmitted.

Experimental Observation:

  • Place two beams of equal intensity into the eye—one through the pupil center, the other through the periphery.
  • The central beam is perceived as brighter.
  • This effect is not observed in rod photoreceptors (used in dim light).

Implications of SCE:

  • Improves optical quality: Reduces the impact of peripheral aberrations.
  • Explains changes in vision with pupil dilation: Large pupils allow more off-axis light, which is less effective.
  • Used in visual optics modeling: Adjusts intensity calculations in retinal illumination models.
  • Clinical relevance in intraocular lens (IOL) design and refractive surgery outcomes.

Mathematical Description:

The relative brightness perceived B(x) for light entering at distance x from the pupil center is often modeled as:

B(x) = e-αx²

Where:

  • x = distance from pupil center
  • α = directionality constant (typically 0.05 – 0.2 mm-2)

Difference Between Type I and Type II:

Feature Type I Type II
Effect Brightness changes with angle Hue or color changes with angle
Photoreceptor type Cones Cones (but less understood)
Clinical impact Optical modeling, IOL design Minimal, experimental significance

Conclusion:

Gullstrand’s schematic eye remains one of the most accurate optical representations of the human eye. Its detailed parameters are used in advanced optical designs and understanding vision correction. Visual acuity, as a key measure of the eye’s resolving power, plays an essential role in diagnosis and management of ocular conditions. Finally, the Stiles–Crawford effect offers fascinating insight into the directional nature of photoreceptor response, which influences how light is perceived and interpreted by the visual system. Together, these concepts form the optical foundation necessary for advanced optometric and ophthalmologic practice.




For more units of Geometrical Optics click below on the text 👇

👉 Unit 2

👉 Unit 3

👉 Unit 4

👉 Unit 5 




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